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In order to give every other planet a fighting chance, Starfleet demands that its members not interfere with alien races, especially when it comes to conflict. However, there have been times when Star Trek‘s most famous captain, James T. Kirk, ignores his superiors and does things his own way. Here’s every time Captain Kirk broke Star Trek’s Prime Directive.
7) Destroying Landru

While investigating the disappearance of a Starfleet ship in Star Trek: The Original Series Season 1, Episode 21, “The Return of the Archons,” the crew of the USSย Enterpriseย finds itself on a planet resembling Earth in the 1800s. It eventually comes to light that Landru, a computer program, is manipulating the people of Beta III, stripping them of their free will. Kirk certainly does his new friends a favor by getting Landru to destroy itself, but the move goes against the Prime Directive in more ways than one.
6) Interfering on Eminar VII

Kirk and the gang aren’t supposed to interfere, but they can help other people find their way into the action. In TOS Season 1, Episode 23, “A Taste of Armageddon,” the crew of the Enterprise escorts Ambassador Robert Fox to Eminiar VIIย for peace talks. Unfortunately, the mission goes awry after a war simulation computer marks everyone for death. To save the lives of his crew, Kirk destroys the device, sending the people of Eminar VII into a frenzy.
5) Removing Vaal From the Picture

TOS Season 2 follows in its predecessor’s footsteps by playing fast and loose with the Prime Directive. “The Apple” sees the Enterprise land on what the crew believes to be a primitive planet with its fair share of dangerous plants and animals. However, it soon becomes clear that a machine called “Vaal” is calling the shots and keeping the people down. In order to get the Enterprise off the planet, Kirk orders the destruction of Vaal, putting the planet on a new course.
4) Evening the Playing Field on Neuralย

Kirk visits some old friends on Neural in TOS Season 2, Episode 19, “A Private Little War,” but things are different than the last time he visited the planet. High-tech weapons are in the hands of one of the planet’s tribes after they get a visit from Klingons, causing significant issues for its rival. To make the fight even, Kirk hands over guns to the other side and even teaches the primitive people how to use them.











