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Shortly ahead of TGS, Sega invited ComicBook and other gaming outlets to their headquarters in California to go hands-on with Yakuza Kiwami 3 & Dark Ties (among other games). Admittedly, I’ve never been a huge fan of the Yakuza series — not because I thought the games were bad in any way, but because I had a tendency to favor the Mafia series. But after playing nearly an hour of both titles, I feel like I might just become more of a Yakuza fan come February 2026 when the bundle releases.
One of the hurdles that remakes such as this needs to overcome is feeling like a brand-new game. Yakuza 3 released in 2009 — two console generations ago — and so much has changed with action-adventure and martial arts games. Going back to that title now would be grating. The combat would be stilted and there wouldn’t be much worth playing aside from the main story. That largely changes with Kiwami 3, as the modernization of the gameplay and the inclusion of new activities and side stories, makes it a worthy replacement Yakuza 3, which has too often been cast aside.
What You Should Know About Yakuza Kiwami 3 & Dark Ties

Graphics — While the first two Kiwami games featured impressive jumps in graphical fidelity, they don’t hold a candle to what Sega has done with Yakuza Kiwami 3. It’s as if they’ve perfected the Dragon engine, with the character animations, interactive combat, detail-oriented cities, and more. I’d go as far to say that it rivals brand-new games that have come out fairly recently, and the bustling world is what I’ve wanted from first-party studios that have been making AAA open worlds. This also applies to Dark Ties, seeing as both were developed at the same time and both employ similar environments.
Combat — Easily the most exciting upgrade and biggest change Sega’s remake makes to Yakuza 3 is the combat. In Kiwami 3, Kiryu utilizes two distinct fighting styles: Dragon of Dojima Style and Ryukyu Style. Longtime fans will recognize the former as his main fighting style from previous games, while the latter is new in the remake. Kiryu uses eight Okinawan weapons throughout the game, such as a spear, wooden oar, and nunchucks. And by simply clicking a button, players can swap between fighting styles (and, therefore, weapons) in the middle of battle, making for a fun, unique experience.









