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THPS 3+4 is available on just about any gaming device, bringing the gameplay THPS 1+2 fans know and love to the stages of THPS 3 and 4. Back in March 2025, I wrote an article suggesting the content in this new release, developed by Iron Galaxy this time around, should just be DLC for THPS 1+2. As the gameplay seemed nearly identical, with a few little surprises sprinkled in, I could see why I thought that at the time. However, after spending several hours finishing the Career Mode, completing every pro goal, and collecting every stat point and piece of cash lying around every stage, THPS 3+4 is content-rich and an incredible remake of two of the most beloved entries in the skateboarding series, despite some of its glaring flaws.
Letโs get the elephant in the room out of the way. The one glaring flaw is that THPS 3+4 fails to faithfully remake THPS 4. The 2002 release really shook up the series, allowing players to free skate through stages and pick up quests at their leisure. This brought goofy set-piece moments, like the tennis match at College or the downhill shopping cart at Alcatraz, that werenโt possible in the previous entries. It also acts as the foundation of the games released after, like Tony Hawkโs Underground and Tony Hawkโs American Wasteland. However, Iron Galaxyโs interpretation of the fourth entry implements the two-minute goal challenges from the first three games. So, if fans of THPS 4 were looking for a full recreation, they will be sorely disappointed.
However, that doesnโt detract from the THPS 4 experience in THPS 3+4. The two-minute timer and the goals created for these stages work well. Also, for players looking for some of the more goofy goals, some of them have been recreated in this game. This includes helping the painter in San Francisco and listening to Ranger Ronโs story in Alcatraz. All these goals also feature a cutscene that is genuinely pretty funny. While it may not be an accurate depiction of THPS 4, it hits all the right notes, even though I think there are some questionable changes, like making the Zoo a competition level.
A big part of those THPS 4 changes in THPS 3+4 are three new levels: Waterpark, Movie Studio, and Pinball. Movie Studio serves as a competition stage, while Waterpark and Pinball offer new goals to complete. All three of these stages feel like they could be classic THPS levels.

Each level has some interesting secrets to discover and fun gimmicks that make each one stand out. I do have some qualms with how some of these stages are laid out. All of them feel like they are way too packed with obstacles; this is more apparent in Pinball, where there is a ball that can crush the skater at any moment. At times, the levels feel like a jumbled mess, but overall, I applaud Iron Galaxy for making new levels that feel authentic to the series.
Something that hasnโt changed since THPS 1+2 is gameplay. THPS 3+4โs gameplay is almost exactly the same as its predecessor. The only meaningful change made is the addition of skitching, which allows players to hold on to the back of a car while driving, and then let off for a huge speed boost. As THPS 1+2โs gameplay is almost perfect, so too is the gameplay of THPS 3+4.
There are a few qualms I have with THPS 3+4โs gameplay, despite it being almost flawless. Although I love that skitching has returned, there are a couple of quirks that bummed me out. Namely, getting out of the skitch. In previous games, a skitching skater can move the balance meter to the side of the car the skater was skitching on, and they would simply let go, allowing them to continue skating without falling. In THPS 3+4, failing the balance meter results in a fall every time. Also, it seems like skitching canโt be executed with a vehicle head-on; the player has to be at the back of the car, which wasnโt the case in THPS 4.

Additionally, skaters still canโt spin while doing flatground tricks, like the pogo or truckstand. This was an issue I had in THPS 1+2, and since THPS 3+4 copies that exact trick system, it still isnโt present here. In the grand scheme of things, these gameplay qualms are pretty small. THPS 3+4โs gameplay is arguably the best in the series. Itโs just a few more tweaks from being a perfect interpretation of the seriesโ classic gameplay.
That same notion can be applied to THPS 3+4โs soundtrack. The skateboarding series is known for its incredible licensed soundtracks. The first four games, in particular, have a special place in the hearts of fans who have been following the series since the first entry was released in 1999. Arguably, a bad THPS soundtrack can make or break the game, as it is so closely tied to the legacy of the series. Fortunately, THPS 3+4 does a great job of bringing back a handful of classics from the originals, but favors newer additions that fit the THPS soundtrack mold.
Sure, itโs a bit of a bummer that songs like Wish by Alien Ant Farm or T.N.T. by AC/DC arenโt present. But including bands like Turnstile and King Gizzard and the Lizard Wizard are great additions that perfectly fit in a THPS soundtrack. Some bands from the originals are present but with different songs, like Iron Maidenโs 2 Minutes to Midnight replacing Number of the Beast, which is a good way to mix up the experience, but still be somewhat faithful to the original releases.









