Gaming

Rematch’s Latest Update Removes Broken Flying Technique

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The two main exploits and balancing Sloclap has done with this hotfix patch are the Outfield Dive and Wall Dribbling techniques. Both of these go against the way Sloclap envisioned Rematch being played and provide unfair advantages to those who use them. With this update, these exploits have either been reworked or removed altogether. Lastly, bugs regarding the cam jitter and stability have been addressed.

Here is everything included in Rematch’s hotfix update patch notes today.

Rematch Hotfix #9 – 1.20.009

rematch slide tackle.

Exploit/Balancing

Outfield Dive/Dolphin Dive:

Values to make the character speed lower during the ability’s recovery period.

Wall Dribbling/Climbing:

We aimed to fix some issues that allowed players to “fly” and avoid all interactions with the other players by spamming volley lob taps against a wall.

Rematch is a game with a lot of complex interactions between mechanics and even the smallest change can have a big impact on how the game is played. At the same time, we must be able to answer serious issues in gameplay in a timely manner. Our objective is to refine this balancing act between the pacing of fixes, and the stability of the game and its mechanics. We admire the way players have come up with new emergent mechanics and advanced techs, some of which add a healthy amount of depth to the game, but some of these unintended mechanics cause more harm than good, and we think they should be removed from the game. We will post a new devblog about these emergent mechanics and our intentions about how we, as developers, wish to deal with them.

Bugfixes