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Before diving into what makes the FlexStrike Wireless Fight Stick so appealing, it has to be said that Sony’s support of the fighting game community is incredible to see. The studio has already partnered with Arc System Works to produce Marvel Tokon: Fighting Souls, but introducing a fight stick that is appealing to both casual and competitive players can bridge the gap and get more fans into higher-tier play.
Wireless PS Link Connectivity
The first thing I want to highlight is the FlexStrike Fight Stick’s wireless and wired capabilities. Controllers have long moved toward wireless, and the FlexStrike does so through PS Link. PS Link is a great option that reduces latency, which will appeal to competitive players where every input is crucial. However, it also makes it more accessible for casual players who don’t want to carry long wires around with them. That said, some players in the competitive scene prefer a wired connection no matter what, and the USB-C wired connection satisfies this desire.
Lock Button Ability

FlexStrike’s lock button feature is a game-changer. Anyone who has played on a fight stick or controller has pressed the wrong button and done a misinput. These can often lead to losing a game and even a set. However, the FlexStick’s lock feature prevents you from pressing the wrong button, making every click of its mechanical switch buttons satisfying and bringing you closer to victory.
Toolless Gate Swap

Finally, the FlexStrike Fight Stick comes with Toolless Gate Swap and three different options that change how your inputs function. By default, it comes equipped with a square gate, as these are the most common, especially outside of the United States. However, if desired, players have the option to swap these for octagonal or circular gates and can do so without additional tools.
This allows for customization in an easy manner to appeal to all player preferences. Gates correspond to how your stick moves, directly affecting your inputs. Square gates have become among the most popular due to fewer restrictions, whereas some players have reported that octagonal gates make doing inputs for charge characters more difficult. By including all three, Sony is catering to all audiences in the FGC.








