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Hello Games head Sean Murray made an X post on Monday documenting the rapid rise in player counts following the release of Voyager, proclaiming the game now had the โhighest number of players since launchโ — 97,986 players, to be exact, though that number presumably went up a bit since then. With enthusiasm for the game swelling its count of concurrent players, it feels so good to be a No Manโs Sky fan, now more than ever.
Players Are Still Taken With No Man’s Skyโs Vision
The Voyagers update had some players finally ready to declare No Man’s Sky as the definitive space simulation game. Perhaps the update’s most lauded mechanic is the introduction of fully customizable, multi-crew ships that make it possible to realize long-held Star Trek-inspired fantasies fully. Its primary competition in this area, Starfield, has a comparably lackluster player ship experience, where planet travel is done through a loading screen. Players in No Man’s Sky can walk through ship interiors and enjoy a seamless exploration experience in and out of space. Even Star Citizen, which was previously seen as a more immersive space simulator, lacks this feature.ย
Voyagers felt like the culmination of nearly a decade of making good on promises to the community entirely through free updates. Any ill will that would have remained from the gameโs initial disappointing launch seems to have thoroughly washed away with the move to Voyagers. Looking at recent reviews on Steam, the game is just a few points away from reaching the exalted โOverwhelmingly Positiveโ rating. If more players continue to log in due to hype for the new update, the game might finally see itself ranked among the top games on the platform, something that fans feel it deserves.








