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Typically, when you play a tag team fighter, each character can be used to fight, or can be in reserve and called in for an assist. The norm is for each of these characters to have an individual health bar. Where Marvel Tokon: Fighting Souls differs is that all four characters on a player’s team share a single health bar, and fans are not sure how they feel about this.
Does Marvel Tokon: Fighting Souls Shared Health Bar Work?

There are two sides to whether a single health works in Marvel Tokon: Fighting Souls. On one hand, tying the health bar to all four characters allows players to simply learn one character and pick their assists as they like. This is great for casual players who may be intimidated by learning four characters. On the other hand, it doesn’t reward smart switching or catching an opponent’s switch like it would in other tag team fighters.
A shared life bar also means you don’t have to worry about one character getting knocked out and playing at a deficit. Marvel Tokon: Fighting Souls takes the opposite route and lets you unlock the rest of your team, with losing a round automatically getting another teammate. As you unlock more teammates, your health bar will increase, and this is still shared between all characters.
However, others feel this simplifies the game too much. Normally, when an assist character is called in, that character can be damaged and thus reduce that character’s health bar. This doesn’t seem to be the case here, indicating that there won’t be much punishment for whiffing an assist attack.








