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Metacritic data show an average “Metascore” of 70, encompassing all 19 entries in the Mario Party series, which, based on Metacritic’s scale, indicates “mixed or average” reviews overall. After receiving decent reviews for 2000’s Mario Party 2, it wasn’t until 18 years and 13 games later that an entry in the series won favorable ratings, with Super Mario Party on the Switch. But for most of the existence of Mario Party, it has been viewed as a good but far from amazing series.
Mario Party Historically Received Middling Reviews

Before Mario Party reached a critical high in the Switch era, there were 10 mainline Mario Party titles, with three releasing on the Nintendo 64, four on the GameCube, two on the Wii, and just one on Wii U. Additionally, there are five handheld non-numbered Mario Party games โ one on Game Boy Advance, one on Nintendo DS, and three on Nintendo 3DS.
For the most part, the series formula has remained the same: four players progress through a board game to earn Stars, playing mini-games between rounds. Criticism from reviews for these titles was consistent over the years, with reviewers opining that minigames had responsive controls, game boards were poorly designed, and the graphics and sound design were inferior to those of other Mario games. One of the most prevalent pieces of criticism is that winning a game of Mario Party is a matter of luck and RNG.









