Gaming

Hunt: Showdown 1896 Previews Biggest Changes Coming Soon

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We haven’t yet gotten a full set of patch notes to detail everything that’s coming in the next Hunt: Showdown 1896 update, but here’s what we know so far of the early 2025 plans:

Gameplay Bugs

  • Fixed various crashes and freezes that occasionally occurred during gameplay, as well as when loading in and out of a mission.
  • Fixed an issue where Player A could appear to be killed by Player B even after Player B was already visually dead.
  • Fixed an issue where players could potentially leave map boundaries, possibly by using vaulting.
  • Fixed an issue where the Poison effect could remain stuck on the player.
  • Fixed a problem where compounds occasionally seemed to be dominated by a single special AI type.
  • Fixed locations where players could become soft-locked or access unintended locations.
  • Fixed an issue where the Spider could fall through the floor or terrain upon death.
  • Fixed an issue where Assassin clones were sometimes not visible.
  • Fixed an issue where fire or bleed effects would continue when switching from healing with a first aid kit or syringe to stopping the effect with the ‘F’ key.
Hunt: Showdown 1896
Hunt: Showdown 1896 extracting.

Weapons and Equipment

  • Fixed an issue where bullets were not visible during the reload animation of the 1865 Carbine when using default ammunition.
  • Fixed an issue with ammo switching on dual pistols that caused mixed ammo, firing issues, or broken reloads.
  • Fixed an issue with the Avtomat where the fire rate was incorrect, third-person audio was broken, and bullets were loading at the wrong time.
  • Fixed various issues with hunters and equipment skipping.
  • Fixed an exploit where the hand crossbow with a revive bolt, combined with precise timing, allowed players to self-revive.
  • Fixed an issue where throwing a lantern during the extinguishing animation caused the player to get stuck, preventing sprinting, vaulting, and item usage.
  • Fixed an issue where some traps, consumables, and tools didn’t count toward the “deal damage with traps/consumables” progress.

Hunter and Prestige Systems

Hunter and Prestige Systems

  • Fixed an issue where hunters could not be equipped or changed after prestiging following a server crash.
  • Fixed an issue where clicking the ‘YES’ button multiple times quickly in the confirmation popup could dismiss two hunters at once.
  • Fixed an issue where forcefully disconnected users could no longer change their hunter or equipment.
  • Fixed an issue where some prestige levels only mentioned a ‘random skin’, where users could actually choose from multiple rewards.

User Interface

User Interface

  • Fixed an issue where all scopes were misaligned during the first ADS with a centered crosshair position.
  • Fixed an issue where slots in the Free Hunter Recruits screen and Loadouts screen displayed static names.
  • Fixed an issue where weapons and hunters would remain on the screen and overlap when switching between menu tabs.

This is just a preview of what players can expect to come to Hunt: Showdown 1896. No dates have been set for these planned fixes, but they are coming. Players can also expect the Post Malone event to come in February 2025. Hunt: Showdown 1896 recently received a huge update, which added a new map and more.