Gaming

Helldivers 2 Gets First Major Update After Xbox Release

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One of the standout additions in this Helldivers 2 update is the introduction of explorable, vast cave systems. Players will venture deep into these randomly generated underground networks, meaning no two caves will ever be the same. The limited support from air-delivered strategems in these areas forces teams to rely on pure cooperation to survive the Termind onslaught.

The Hiveworld expansion also comes with new mission types designed to challenge players in these intricate cave networks. Each mission emphasizes exploration, combat, and teamwork, ensuring that navigating the Termind homeworlds is both tense and rewarding.

Beyond the Terminid content, Into the Unjust also brings several balance adjustments to strategems and throwables, ensuring combat remains fair and engaging. Additionally, a number of bug fixes have been implemented to improve overall stability of Helldivers 2 and reduce crashes, smoothing out the gameplay experience for all players.

If you want to see every change and addition that has arrived today, here is the full list of patch notes for this new Helldivers 2 update:

Helldivers 2 Update 01.004.000 Patch Notes

New Additions

Hive Worlds

Missions

New Enemies

Balancing

Unified โ€œnone explosive Orbitalsโ€ so they have the same projectile damage and destruction values as the Orbital gas. This effects:


Orbital smoke

Orbital E.M.S


Unified Stun explosions work. They all apply the stun effect on the explosion and not only on the status effect volume. This effects:


Changed how all stun explosions work in that they now initially stagger the enemy they stun but also without ragdolling the player if hit by such an explosion

Throwables

Stun grenade

Urchin

Stratagems

Orbital E.M.S

Mortar E.M.S

Booster

Stun Hellpod

Fixes

Crash Fixes & Softlocks

Weapons & Stratagem Fixes

Enemies

Missions

Miscellaneous Fixes