After just over a week in Early Access, Grounded 2 has achieved a Mostly Positive rating on Steam. Clearly, players are enjoying what they have seen from the game so far. And Obsidian is already putting the feedback it has received to good use, with several of today’s changes coming from player feedback.
Update 0.1.2 for Grounded 2 went live on August 6th for PC via Steam and Xbox Series X|S. It delivers several requested quality-of-life updates, along with a number of bug fixes. Most importantly, acorn tops are now a guaranteed drop. Character icons and Steam access to Crossplay have also been tweaked, along with a few more adjustments for UI clarity. There are also several major bug fixes, including overall performance improvements and tweaks to buggies.
Grounded 2 Patch Notes for August 6th Update 0.1.2
Courtesy of Xbox Game Studios
For the full list of bug fixes and quality-of-life improvements in today’s update, check out the official patch notes from Obsidian below:
QOL & Community Requested Features
Acorn tops are now a guaranteed drop
Created a flow for Steam players to access Crossplay
Updated character icons in the HUD and map
Removed โexploreโ and โgo to entryโ where it wasnโt possible to use
User can now hot deposit their haulable on a buggy
Wolf spider fur polish
Major Bug Fixes
Various Performance Improvements
We donโt expect this to fix the performance problems as a whole, but various optimizations are underway behind the scenes
We will continue to work on optimization throughout all of development
Fixed the issue where the ORC Bee by the blueberry bush was above the skybox and was unable to be hit
Fixed a bug where ORC Creatures did not return to their intended locations after being pulled away
This fix is not retroactive to the save file – Please note you are not softlocked, please go to where you died last to find the ORC Creature Missing
Various Stability Improvements
Major Stability Improvements were made – in our estimates were expecting a 40%- 60% improvement from 0.1.1.3
Fixed a bug where Shared Worlds Crashed after prolonged gameplay
Also fixed a bug on the backend that would cause Shared World saves to be lost indefinitely
Opening Photo Mode no longer causes clients to lose functionality during multiplayer sessions.
Resolved an issue where the sizzle effect persisted indefinitely after saving and loading the game.
Fixed a progression blocker that occurred when saving/loading after defeating tutorial mites.
Addressed a bug where clients could fall beneath the terrain textures during multiplayer gameplay.
[Redacted] now properly descends during the [Redacted] encounter.
Corrected instances where Park terrain failed to render for players.
Key mappings now remain intact after exiting a session, preventing unwanted resets.
Multiplayer Bug Fixes
Various De-Sync Improvements
Fixed a bug where clients joined with improved stats
Building Improvements
Various Improvements preventing building on dirt piles around The Park
We donโt expect this to be fixed completely – but improvements have been made
Fixed an issue where the โSโ key wouldnโt respond during build mode.
Corrected naming inconsistencies across various building structures.
Resolved a problem that prevented decoration blueprints from being placed on walls or furniture.
Buggy Improvements
Buggies can now be summoned from greater distances without issue.
Fixed a bug where the Red Ant Buggy incorrectly spawned as a hostile Red Soldier Ant.
Addressed a controller issue where RB wouldnโt function after mounting the Orb Weaver Buggy.
Resolved a visual glitch where Eggs stored in inventory became invisible after saving and loading.
Fixed a scenario where players could become stuck beneath a buggy after dismounting.
Prevented Eggs from disappearing in storage following a save/load cycle.
Eliminated overlapping UI elements for clients loading into a save while mounted.
Fixed a bug that caused buggy loss after entering the cooler.