Gaming

Far Cry 6 Fans Divided Over Game’s Biggest Change

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“I always felt like first person cutscenes were a staple of the Far Cry franchise,” reads a post from one fan that’s been getting plenty of attention over on the Far Cry Reddit page. “They made villains more intimidating when they were monologging because it felt like they were talking to you directly. I just replayed Far Cry 5ย after playing 60 hours of Far Cry 6 and I realized that the lack of first person cutscenes and villain monologues made It feel a lot different than previous entries and I don’t think the change is for the better. The cutscenes feel like your watching a movie and make many of the big story moments less impactful.”

For what it’s worth, I agree with this sentiment, but in the comments, plenty of fans do not agree with the take. In fact, some even prefer the third-person cutscenes.ย 

“Nope. It does make the game a little less personal, but it makes the actual protagonist shine through,” reads one top reply. “And for me, Dani is the best protagonist in the entire series thanks to how expressive/alive they feel.”

As I always say, developers do actually look at player feedback and take it into consideration. Given that Far Cry 6 is the lowest reviewed mainline installment, Iย suspect some of these controversial changes may be rolled back. That said, according to a recent report, Far Cry 7 will be very different from previous games, so maybe not.

As always, feel free to leave a comment or two letting us know what you think or, alternatively, hit me up on Twitter @Tyler_Fischer_ to talk all things gaming. What do you think of Far Cry 6’s third-person cutscenes and lack of villain monologues?