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Now, in a new blog post, FromSoftware and publisher Bandai Namco announced that a higher difficulty setting is going to be added Elden Ring Nightreign‘s expedition mode, dubbed โDeep of Night.โ This increased challenge will be available starting September 11th, and is teased only to be for its most โseasoned players,” which could possibly make it one of the most difficult levels from any Soulslike game.
Elden Ring Nightreign’s Deep of Night Difficulty Level Explained
Although the developers have promised that Deep of Night will increase difficulty in the more traditional ways, such as making enemies stronger, a deeper design philosophy appears to be behind this new difficulty mode. โSpecial items such as ‘Depths Relics’ exclusive to ‘Deep of Night’, and weapons with multiple additional, but also detrimental effects will appear,โ said the blog post. โFurthermore, the difficulty increases the deeper you descend. The ratings will fluctuate based on wins and losses, affecting the ‘depth.’โ
The talk of mode-exclusive items and random weapon effects had some Nightreign players feeling that this was a roguelike mode coming to the game. Indeed, based on the description of how progression into different levels seems to work, it looks like Deep of Night will have players embarking on multiple โrunsโ similar to the gameplay loop of a traditional roguelike. Further supporting the hypothesis, the team behind Elden Ring Nightrein mentioned that the experience will be somewhat random, restricting players from being able to target a specific Nightlord.








