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As of this week, longtime Ubisoft designer Luc Couture announced that he is now departing from the company. Couture was one of the longest-tenured developers at Ubisoft who had worked on the Assassin’s Creed series from the beginning. Couture has served as a primary level designer on Assassin’s Creed, Assassin’s Creed 2, Assassin’s Creed 3, Assassin’s Creed: Brotherhood, Assassin’s Creed: Unity, and most recently, Assassin’s Creed Valhalla. He also happened to work on other major franchises like Prince of Persia, Far Cry, and Watch Dogs.
“Today was my last day at Ubisoft Montreal,” Couture wrote on social media. It’s been an incredible journey that lasted more than 20 years. During that time, I have learned a lot about game development, relationships and myself. […] But I was recently in need for some change. So that’s why I will soon pivot to tackling new challenges as part of a smaller studio with other veterans. Times are exciting.”
How Will This Impact Assassin’s Creed?

While Couture is clearly looking forward to taking on challenges outside of Ubisoft, it’s a bit of a concern to see one of the franchise veterans on Assassin’s Creed moving on. Many of the key figures that helped establish the stealth-action series have previously left Ubisoft themselves, which means there aren’t many developers left who have been with Assassin’s Creed from the beginning. This doesn’t necessarily mean that the future of Assassin’s Creed is in bad hands, but it does mean that the IP is likely to keep moving in a new direction rather than continuing to tap into the magic of past installments.








