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Here are all the Super Smash Bros. 64 characters ranked from worst to best.
12) Luigi

Luigi is one of four unlockable characters in Super Smash Bros. He is essentially a clone of Mario, so you might be surprised to see him at the bottom of the tier list and his brother slightly higher. The difference is that Luigi lacks mobility and dashing speed. He’s just too slow to keep up with many of the best characters, and it doesn’t help that most of his attacks are weaker than his brother’s.
11) Link

Link is a solid starter character thanks to his ability to play great defense. If you’re looking for a character that’ll let you learn how to play Super Smash Bros., Link is a great option. That said, his lack of speed and poor recovery make him tough to recommend at the top levels of play. You’ll probably be fine in casual play, but serious players will quickly punish you.
10) Ness

At one point, Ness was seen as a top-end character thanks to his unique double jump. Ness is also one of the faster characters in Super Smash Bros. The problem with the Earthbound heroes comes in how easy it is to exploit their attacks. He uses a lot of telegraphed moves to deal damage, so veteran players will make you pay. In more casual play, you can use his strengths to your advantage, though it’s hard to recommend him for more serious matchups.
9) Donkey Kong

DK’s biggest issue is that he’s incredibly slow. He makes up for that with the largest size in the game, making it hard to KO the big ape. Plus, his attacks really pack a punch. The problem is actually hitting your attacks. At the top-end, DK is going to wiff more than he hits, making it tough to stay in a matchup against a quality player.
8) Samus Aran

In Super Smash Bros., Samus is a heavyweight character. She has solid kill moves, and her floaty movement makes her tough to combo. The problem is that she’s too slow to keep up with the best characters. Those sluggish physics can save you from death at times, but will also be your downfall much more than you’d like.
7) Mario

As you’d expect, Mario is a solid all-around character. He’s not beating the brakes off of anybody, but he can hold his own against most fighters. Mario doesn’t have much range, making him weak against more mobile characters. He also doesn’t move that fast and telegraphs his recovery. He’s not bad against players who don’t know what they’re doing, but veterans will exploit some of his more predictable movement.














