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Here are the six most disappointing games on the Super Nintendo.
6) Super Fire Pro Wrestling Special

Let me be clear: As a video game, Super Fire Pro Wrestling Special wasn’t a disappointment. However, if you played through the story mode that Goichi Suda wrote, you were bound to come away bummed. See, that story put you in the shoes of a young wrestler named Smith Morio as he works his way through the ranks.
During his journey, he comes up against a dastardly villain based on Ric Flair. At one point, the developers wanted a branching ending, but Suda51 decided to take the choice out of players’ hands and make one of the most controversial endings. That bad guy takes everything from Morio. Most games would then let you get your comeuppance, just like any good wrestling storyline. Instead, Morio goes home and ends his life, capping the story with one of the biggest downers in gaming history.
5) Batman Forever

Batman Forever is not a great movie, so you might wonder why it’s disappointing that it got a terrible SNES beat-’em-up adaptation. In fact, it’s not like horrible movie tie-ins weren’t the norm back in the ’90s. However, Batman was mostly different during this era.
The Caped Crusader had several fan-favorite games launching around this time, so you wouldn’t be out of line thinking Batman Forever was going to follow in those footsteps. Unfortunately, developer Probe Entertainment decided to ape Mortal Kombat‘s motion-captured sprites and fighting game combat, which didn’t work at all in the campaign. You could have some fun fighting a friend in the training mode, but at that point, you’d be better off playing Mortal Kombat.
4) The Rocketeer

The Rocketeer is an underrated Disney movie that should’ve turned into a massive hit. It’s a rip-roaring adventure that features a superhero who uses a rocket pack to stop Nazis. You’d think that would easily translate to the Super Nintendo. Maybe you make a platformer that has segments where you use the jetpack. You could even toss in a few shooter levels for good measure.
Instead, we got whatever this is. The Rocketeer starts with an awful plane racing section. It’s almost impossible to control, and you’re never given any real direction. If you can somehow get through that level, it’s on to a shooting gallery. This could be a neat divergence, but it just feels like a muddy-looking Wild Guns knock-off. You do eventually take to the skies for some bullet hell-like action, but most players never get that far. It’s such a shame that The Rocketeer was done this dirty.











