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Here are six Electronic Arts games that nobody talks about.
6) Shank

Shank was developed by Klei Entertainment, which most players know from the Don’t Starve series nowadays. Back in 2010, the developer was experimenting with different ideas, which is where this sidescrolling hack-and-slash game originated from. It quickly blew up on Xbox Live Arcade, which led to a PC port and a sequel two years later.
The thing that stands out about Shank is how well animated the action and cutscenes are. Klei’s showed a mastery of fluid movement that made the combat feel incredibly satisfying. Fair warning that it is filled with gore, but at least it looks great. Shank‘s only about three hours long, so you can roll through it in a weekend. If you love it, the sequel ain’t bad either.
5) The Saboteur

The Saboteur is the final game from Pandemic Studios, which you might remember as the developers behind Mercenaries: Playground of Destruction and the original Star Wars: Battlefront 2. This open-world shooter isn’t as good as those games, but it does feature a few unique ideas that could’ve been great if given a sequel.
Pandemic’s swansong is set in Nazi-occupied Paris and uses color as a major gameplay element. Any area controlled by Nazi forces is in black-and-white. As you complete objectives around the world, the citizens will become inspired, slowly adding color to the district. It’s a neat mechanic that probably needed more time to bake, but sadly, EA closed the studio soon after The Saboteur‘s launch.
4) DeathSpank

DeathSpank is an action RPG from Hothead Games. That studio might not ring any bells, but the lead designer behind DeathSpank is none other than Ron Gilbert. Fans of LucasArts adventure games or the massive library of Humongous Entertainment will immediately recognize his name.
DeathSpank takes that goofy humor Gilbert is known for and tosses it into a solid action RPG. It’s not breaking any ground on the combat side of things, but when a game is as genuinely funny as DeathSpank, that doesn’t matter. Like Shank, EA quickly followed up with a few sequels.











