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Warlock is coming to us from Invoke Studios, formerly known as Tuque Games. They were acquired by Wizards of the Coast back in 2019, and put out Dungeons & Dragons: Dark Alliance shortly afterwards. That game wasn’t particularly well-received, and Invoke hasn’t released any new games since. Warlock will be the studio’s next foray into making a D&D adaptation, and hopefully, the team will have learned a lot from Dark Alliance‘s pitfalls. I need a new D&D video game in my life, so I’m choosing to be optimistic. In that spirit, here are 5 features I’m hoping to see in this next single-player D&D RPG.
5) In-Depth But Accessible Lore

My personal favorite Dungeons & Dragons RPG will always be Baldur’s Gate: Dark Alliance. It served as my entry point for the world of D&D, and I’d love to see Warlock be the game that can do that for the next generation. One of the things that works about a game like Baldur’s Gate: Dark Alliance is that it pulls in authentic D&D lore, but in an accessible way. You don’t need to know why a spell is called Melf’s Acid Arrow to use it, and you can encounter iconic monsters like Bugbears and Beholders without knowing their history.
I’d love to see Warlock really delve into what makes the class so interesting. Let’s tease out that warlock/patron dynamic in a way that’s accurate to the TTRPG, but compelling even for those who may not be familiar with the original class. In the same way, let’s explore and learn about iconic locations from D&D, with accurate representations that engage players of all levels.
4) A Robust Open World That Rewards Exploration

Wizards has confirmed that Warlock will be an open-world RPG. And as much as I love an open-world game, they’re not always done well. I’m thinking about the vast, barren world of Paldea in Pokemon Scarlet & Violet or the essentially empty Seattle of Bloodlines 2. Roaming an open world in a D&D game is great, but I need that world to feel worth exploring.
Skyrim is a beloved open-world game for a reason. The randomness and vastness of the map make every journey unique. I want to venture out into the world of Warlock and run across all kinds of random goodness. Give me monsters and characters from D&D, all with side quests and hidden items to unlock. And please, let there be mimics.
3) Engaging Action RPG Combat That Feels Like Playing a Spellcaster











