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Here are the five hardest bosses that annoyed N64 players in the 1990s.
5) Hard Mode Andross – Star Fox 64

Hard Mode Andross is a weird boss to rank because it’s not just the boss that’s difficult; you also have to figure out how to get to him. See, this boss doesn’t have you simply switching a difficulty toggle. You have to fly a very precise route through the game to even face off against the hardest mode of this flying head in Star Fox 64.
Once you get there, Andross is far from a pushover. First, you have to deal with him sucking you up, which deals big damage if you don’t properly time your bombs. You’ll also need to dodge debris and his flying hands. Once you take down his first phase, you’ll have to fight his brain, which is an even tougher task. The two-phase fight, combined with the precise routing to even get to the fight, gives it an easy spot on this list.
4) Hag 1 – Banjo-Tooie

Gruntilda Winkybottom is Banjo and Kazooie’s nemesis throughout most of the series. And while her fights can be tough across the board, it’s when she hops into her Hag 1 battle tank at the end of Banjo-Tooie that gets a spot on the list.
The actual fight, which sees you dodging magic and missiles she shoots from her tank, is tough, but Gruntilda can make it much worse if you’re not a Banjo-Tooie expert. Periodically, she’ll ask you trivia questions. If you get the correct answer, her attacks will move more slowly, but if you mess up, those attacks start to launch much more quickly. It’s an annoyingly difficult fight either way, but if you didn’t do your homework, this one can feel nearly impossible.











