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Here are five Gearbox games you forgot were awesome.
5) Borderlands Legends

I might be overselling Borderlands Legends. The mobile-only game launched alongside Borderlands 2 and featured turn-based tactical combat. You played as the four Vault Hunters from the first game, using their special powers to augment your tactics and take out enemies.
Here’s the thing: Borderlands Legends wasn’t a great game. When it was working, the combat was a fun take on the Borderlands formula, but AI pathing was often wonky, leading to frustration. However, I still remember Legends fondly because of its potential. Imagine a world where Gearbox stuck with the mobile game, adding new Vault Hunters and weapons over the years. Clean up that combat a little bit, and you’d have a great handheld twist on the series.
4) Homeworld: Deserts of Kharak

Homeworld 2 launched in 2003. It was a critical and commercial hit from the team at Relic, which went on to make fan-favorite games like Warhammer 40,000: Dawn of War and Company of Heroes. Unfortunately, a third Homeworld game was never in the cards for Relic, thanks in large part to publisher THQ filing for bankruptcy in 2012. That could’ve been the end of the classic RTS, but Gearbox was able to save the day.
Deserts of Kharak was developed by Blackbird Interactive, which would go on to work on Hardspace: Shipbreaker and Minecraft Legends. The good news for fans of the classic series is that Blackbird knocked this prequel out of the park, giving players a streamlined strategy game that ticked most of the boxes you’d want from a good Homeworld game. That led to Homeworld 3, which hasn’t been quite as well-received by fans, but is still a relatively solid strategy game.











