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Here are four cult classic games that should get a sequel as soon as possible.
4) Black

Black was a bit of a unicorn when it launched in 2006. At that point (and even today), putting out a new first-person shooter without a multiplayer component was a confounding choice for many players and reviewers, but the developers at Criterion Games weren’t trying to make the next Halo.
Instead, the team wanted to focus on destructible environments and cinema-inspired sound quality. In that respect, the team absolutely delivered. Black isn’t very long, but you feel like you’re playing through a summer blockbuster. The battles are intense, the bullets are constantly flying, and everything sounds incredible.
Unfortunately, Criterion never got to make the sequel it was planning. EA scrapped it relatively early on, and Criterion moved on to Burnout Paradise. Many of the developers would later work on a spiritual sequel called Bodycount, but that game failed to live up to the exceptional first game.
3) Jade Empire

BioWare was in the middle of its best era when it dropped Jade Empire. The 2005 game launched between Star Wars: Knights of the Old Republic and Mass Effect. As expected, Jade Empire performed well critically and commercially, but two years later, BioWare’s staff announced that a second game wasn’t in the plans.
Later, BioWare co-founders Ray Muzyka and Greg Zeschuk said Jade Empire is a game they’re “passionate about” and were “looking for the right way to deploy” the IP. Unfortunately, nothing has come from those quotes in more than a decade. Obviously, BioWare has been busy with the Mass Effect and Dragon Age series, but a new Jade Empire might be the shot in the arm the developer needs.










