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Here are three sequels that are better than the original, but most pretend like they arenโt.
3) Halo 3: ODST

ODST was originally going to be a DLC story expansion for Halo 3, but when Bungie regained its independence from Microsoft, the team was ready to move on. Unfortunately, Bungie still had a two-game Halo deal with Microsoft, so the decision was made to turn ODST into its own spin-off, while Bungie worked on Halo: Reach.
Despite the relatively short length and the lack of Master Chief, ODST is a banger. You’re put into the shoes of an ODST soldier, which means you don’t have access to some of Master Chief’s advanced movement options. You aren’t a supersoldier, which means ODST puts players in the muck much more, forcing you to get down and dirty with the rest of the Helljumpers.
The campaign was solid, but it’s the cooperative, wave-based multiplayer mode that took center stage. Firefight was a standout mode that became so popular that it’s been included in most subsequent Halo games. And if you wanted classic multiplayer, ODST came with the full Halo 3 multiplayer mode on a second disk. Sure, the campaign was short, but reviewers knocking ODST for “value” were misguided, given how much was packed into the package.










