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One of the more recent targets of such negative discussion, for both good and unjustified reasons, is a new PlayStation game. This level of discourse seems to follow the studio like the plague, its somewhat disastrous attempt at producing a successful live service game largely the reason. Marathon, the latest game from the now PlayStation-owned studio, Bungie, was ridiculed when it was first announced, torn to shreds after it suffered countless controversies, and believed to be a Concord-sized failure when it was delayed indefinitely. However, after the recent Server Slam and a significant amount of glowing praise from critics and fans alike, it seems as if we should all admit that we were perhaps wrong this time.
Marathon Appears To Be A Massive Success Already

I will be the first to admit that I hated the idea of Marathon and have, on many occasions, expressed a desire for it to fail. Not only am I very much against PlayStation’s bizarre dedication to the live service model, especially as it has resulted in the closure of many high-profile studios, including the beloved Bluepoint, but I am also saddened by Marathon abandoning the original’s best feature and being a multiplayer-only experience. Nevertheless, as quick as I was to turn against Bungie’s latest attempt at captivating the live service market, I am eager to rush to its defense, especially in the face of such overwhelming positivity.
Marathon’s recent server slam has been an enormous success, garnering an all-time peak of 143,621 on Steam alone, according to SteamCharts. For context, Concord, a game that suffered a similar amount of hate prior to the launch of its Beta, only managed to amass a peak of 2,388 players on Steam. While the player count has dipped somewhat since the start of the server slam, it continues to average in the 50,000 mark, an extremely high level of retention and something that bodes very well for the game’s upcoming launch. This high amount of enthusiasm now surrounding Marathon is further cemented by the game’s glowing previews, garnering plenty of praise from critics and fans alike.









